CIT for Architecture

CIT for Architecture

Professors:
Ernest Redondo Domínguez
Pau Majó Codina
Francesc Valls Dalmau

 

The fundamental objective of the subject is to introduce students to the newest technologies and strategies of multimedia representation in the architecture field, such as CIT: digital image, multimedia, video, augmented reality, photo modelling, 3D printing, etc...

The second objective is its application in the architectural project field, either for built buildings and environments intervention that need to be recovered, as well as for the development of new projects at several scales, including the study at a prototype level, working models, until the final presentation of them.

The third objective if to reach the first two objectives within highly structured, motivating, effective, versatile, useful, creative, and at the same time, rigorous teaching processes which the students achieve all the skills previously mentioned.

 

Contents

The subject is developed in the form of three practice groups accompanied by theoretical classes and demonstrations by experts in the use of complex equipment, f.e. laser scanners, drones, 3D printers, thermophotography, Google glasses, etc., structured in the environment of a project theme, the one that has been done in the tematic studio in fifth year on the previously term, for example, Architecture and Technology, which the subject is linked as an elective subject, or another equivalent.

The development of each practice, with its respective theoretical classes and demonstrations, will take up approximately one third of the course.

The first practice will focus on CIT techniques, based on photo modelling and digital image analysis, specialised in documenting and surveys of buildings, elements and urban groups of interest using the DSM (Dense Surface Modeling) or SFM (Structure From Motion) techniques, beyond low-cost computer applications and available auxiliary means as cameras, etc. With these data, a virtual model of the study will be built off the clock. 

The second practice will focus on Multimedia Technologies that will best adapt to architecture and will consist of the generation and edition of a virtual tour and post-production of it; this means, a video of the project's theme, besides it will proceed to the visualisation of it using the augmented reality and VRObjects or digital interactive panoramas in mobile devices.

The third one is dedicated to introduce CAD-CAM, consisting in 3D printing of some parts of the project in different scales; the technological elements of it, parts or the whole planned, using strategies of addition and injection, subtraction or cutting.

After this course, the student will be able to work optimally with these technologies both in terms of knowledge of their possibilities and the adaptability to the architectural project. 

 

Basic bibliography

An Invitation to 3-D vision : from images to geometric models. New York: Springer, 2004. ISBN 0-387-00893-4.

Koutamanis, A. Computer-Mediated Briefing for Architects. Hershey: IGI Global. Engineering Science Reference, 2013. ISBN 9781466646476.

Caneparo, L. Digital fabrication in architecture, engineering and construction. New York: Springer, 2014. ISBN 9789400771369.

Dorval, M.; Perpin, M. "Effect of playing a video game on a measure of spatial visualization". Perceptual Motor Skills [en línia]. 1986, núm. , 62 (1), p. 159-162 [Consulta: 16/07/2014]. Disponible a: http://www.amsciepub.com/doi/abs/10.2466/pms.1986.62.1.159?journalCode=pms.

 

Complementary

Guidi, G.; Remondino, F. 3D Modelling from real data. Alexandru, C. (ed.). Modeling and simulation in engineering [en línia]. Rijeka: InTech, 2012. [Consulta: 16/07/2014]. Disponible a: http://www.intechopen.com/books/modeling-and-simulation- in-engineering/3d-modeling-from-real-data.

Remondino, F. ; Menna, F.. Image-based surface measurement for close-range heritage documentation. XXIst International Society for Photogrammetry and Remote: Technical Comission V Sensing Congress: [en línia]. Beijing: ISPRS, 2008. Vol. XXXVII-B Part B5, p.199-206 [Consulta: 16/07/2014]. Disponible a: http://www.isprs.org/proceedings/XXXVII/congress/5_pdf/36.pdf.

Portalés, C.; Lerma, J. L.; Pérez, C. Photogrammetry and augmented reality for cultural heritage Applications. The Photogrammetric Record [en línia]. Vol. 24, Issue 128, December 2009, p. 316¿331 [Consulta: 16/07/2014]. Disponible a: http://onlinelibrary.wiley.com/doi/10.1111/j.1477-9730.2009.00549.x/full.

Río, M.G. del ; Cobos, C.; Martínez, J. Nuevas estrategias metodológicas en las enseñanzas gráficas empleando herramientas informáticas. Revista de Enseñanza Universitaria [en línia]. 2007, núm. 29, p. 42-50 [Consulta: 16/07/2014]. Disponible a: http://institucional.us.es/revistas/universitaria/29/REU29%28Rio42-50%29.pdf.

Saorín, J. Estudio del efecto de la aplicación de tecnologías multimedia y del modelado basado en bocetos en el desarrollo de las habilidades espaciales [en línia]. Valencia: Universidad Politécnica de Valencia, 2006 [Consulta: 16/07/2014]. Disponible a: http://riunet.upv.es/handle/10251/1881.

Benko, H.; Ishak, E.; Feiner, S.. Collaborative mixed reality visualization of an archaeological excavation. Third IEEE and ACM International Symposium on Mixed and Augmented Reality, 2004. ISMAR 2004 [en línia]. Arlington, VA, USA: IEEE, 2004. p. 132 -140 [Consulta: 16/07/2014]. Disponible a: http://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=1383050.

Bimber, O.; Raskar, R. Spatial augmented reality: merging real and virtual worlds. Wellesley: A K Peters, 2005. ISBN 1568812302.

Cheoik, A. D. [et al.]. Interactive theatre experience in embodied + wearable mixed reality space. Proceedings of the 1st International Symposium on Mixed and Augmented Reality [en línia]. Washington: ISMAR, 2002. p. 59-69 [Consulta: 16/07/2014]. Disponible a: http://www0.cs.ucl.ac.uk/staff/ucacsjp/Papers/ISMAR-interactive-theatre-experience_v4.pdf.

Wagner, D.. Handheld augmented reality [en línia]. Graz: Graz University of Technology, 2007 [Consulta: 16/07/2014]. Disponible a: http://www.icg.tugraz.at/Members/daniel/HandheldAR_Thesis.


Students exercises